Hi, I’m Tyler Riedell, a fourth-year product design student at the University of Oregon. This past summer, I had the privilege of collaborating with the incredibly talented team at 3DStreet to release several open-source street safety and sidewalk prop models.
New placemaking and street safety 3D models
Hi, I’m Tyler Riedell, a fourth-year product design student at the University of Oregon. This past summer, I had the privilege of collaborating with the incredibly talented team at 3DStreet to release several open-source street safety and sidewalk prop models.
New Feature: Microsoft Login and Admin Setup Guide
3DStreet now supports Microsoft login, making it easier for users with Microsoft accounts to access our platform. This update also includes important information for administrators on how to enable 3DStreet for their organization.
3DStreet Intersections Early Access
My name is Sam Rothstein and I’m happy to share my work on a new street intersection component for 3DStreet. This is a first version of a highly requested feature and I'm looking forward to seeing what the 3DStreet community can create.
In this post I'll share how I got involved in 3DStreet, the features of the Intersection component, and what's coming next!
Open-sourcing 3D traffic safety objects with University of Oregon I3 Program
I'm Luke Walker, a recent graduate of the Immersive Media Communications Master's program from the University of Oregon and I'm proud to share the open-source release of 3D traffic safety device models as a result of a collaboration with the University of Oregon’s Incubating Interdisciplinary Initiatives (I3) 2023 award program for "Developing Augmented Reality (AR) Visualization Tools to Increase Sustainable Transportation."
The I3 program fosters new research projects across disciplines, in this case communications & planning -- advised by Dr. Danny Pimentel in UO's School of Journalism and Communication, Dr. Marc Schlossberg in UO's School of Planning, Public Policy and Management with 3DStreet serving as an outside technical partner.
New 3DStreet features funded by Early Access customers
A heartfelt thanks to our intrepid group of first customers of 3DStreet Geospatial Pro since our launch 11 days ago. We’re honored by your support of a product still in the making, and to give thanks back we’d like to share these newly released features that you have directly funded and requested.
Announcing 3DStreet Geospatial Pro Early Access
We’re thrilled to announce the early access launch of 3DStreet Geospatial Pro introducing groundbreaking 3D map integrations, drag-and-drop 3D model placement, augmented reality features, and more.
Community advocate Andrew Seigner used 3DStreet Geospatial Pro to propose a few alternative treatments for a Hayes Street Promenade in San Francisco.
Community-Led Design of Safe “School Streets” for Mission Bay Elementary School
In San Francisco's Mission Bay neighborhood, community leaders used 3DStreet's rapid prototyping service to create a 3D digital twin of proposed street safety improvements around a new elementary school, helping them effectively advocate for the project with city officials and stakeholders.


Community-led planning trends presented at the Caltrans Equity Advisory Committee
At the recent Caltrans EAC meeting a host of agency professionals, community leaders and technology experts like 3DStreet’s own Kieran Farr shared expertise on the global trend of community-led planning and the current blockers preventing local stakeholders from engaging with local transportation agencies. Below is a summarization of the presentation to share our learnings from practitioners around the world experimenting with community-led design.
Exploring New Geospatial and Augmented Reality Features for 3DStreet
"Geospatial" is the uniting theme for the many feature requests we get from 3DStreet's growing user base. Users can already place custom street scenes, so it's natural to understand why geospatial features like 3D Google Map Tiles or Augmented Reality visualization keep coming up in conversations with users when we explore common repeatable workflows for visualizing safer infrastructure.
To kick off 2024 we've been doing some experiments to see how these technologies could be applied to public streets and spatial design.
Proof of concept 3D Tiles and 3DStreet scene combined.